11–18 · In Person

Competitions

Team-based robotics aimed at competing: design under a rulebook, build, test, break, rebuild, and go up against other teams.

Team-based competition preparation: strategy, design cycles, driver practice, engineering notebooks and match analysis.

Format
Season-based teams
Level
Intermediate → Advanced
Commitment
Season
Leads to
Advanced engineering, mentorship, judging and leadership.
Why this exists

Competition is the external exam. A season tells us what to change in the curriculum, the kit list and the instructor training, judged by people with no reason to be generous.

Who it is for
  • Learners who already build and want the constraint of a rulebook
  • Teams that want the whole engineering cycle, not just assembly
  • Anyone who works better with a deadline and an opponent
Choose something else if…

What becomes real.

Capabilities, and how far this program takes each one.

  • Design under constraint

    Advanced

    Engineering to a rulebook, a size limit and a deadline you did not choose.

  • Failure analysis

    Advanced

    Working out why it broke rather than replacing the part and hoping.

  • Team roles

    Core

    Dividing an engineering problem across people and keeping it coherent.

  • Match strategy

    Core

    Reading the game, not just the machine.

What you end up having built.

How it runs, and who it runs for.

  • Learners

    Season-based teams

    Join a team through the competition pathway.

  • Schools

    A competition program on site

    Team structure, season planning and coaching installed as part of a school program.

What comes with it
  • Coaching through the season
  • Competition robots, telemetry and practice arenas
  • Team structure and season planning
What you bring
  • Season-long commitment
  • A team willing to lose a few matches on the way
For a school

As a school's competition stream

Competition is usually what a school program grows into once the level structure is running and learners want somewhere to point it.

Which of these lands on your staff depends on the engagement model: we run it, we run it with you, or you run it.

See how a school program works
What they build
  • Competition robots
  • Engineering notebooks
  • Practice fields
What they learn
  • Design under constraint
  • Team roles
  • Match strategy
  • Failure analysis
Tools & technology
  • Competition robots
  • Telemetry
  • CAD
  • Practice arenas
On the floor

What it is actually like.

One session, in the order it happens.

Beat 01

Roles, not just seats

Teams organise around real engineering functions (design, build, code, drive, strategy) because a competition robot is too much for one person.

  1. Roles
  2. Iterate
  3. Compete
Beat 02

The design cycle, repeatedly

Prototype, test, break, improve. Most of a season is finding out what does not work while there is still time to change it.

  1. Roles
  2. Iterate
  3. Compete
Beat 03

It has to work under pressure

A robot that performs in practice and folds in a match is telling you something specific about your design.

  1. Roles
  2. Iterate
  3. Compete
How it works
  1. 01

    Team formation

    Roles assigned around real engineering functions.

  2. 02

    Design cycles

    Prototype, test, break, improve. Repeatedly.

  3. 03

    Season

    Practice, compete, review, iterate.

One part of a bigger system

Built in real classrooms. Turned into infrastructure.

Competition is the external exam. A season tells us what to change in the curriculum, the kit list and the instructor training, and it is run by people with no reason to be generous.

This programCompetitions
Curriculum

Level-based progressions written against the hardware, not adapted to it.

FAQ

Questions about Competitions .

About competing

About the program

If you are a parent

Every question, across the whole ecosystem
Other programs

Compare with the rest of the system.

In Person

Robotics Tracks

A weekly robotics class that keeps going: the same learner moves up through levels rather than repeating an introduction.

Who
11–16+
Format
Weekly
Level
Beginner → Advanced
Long-Term
In Person

Camps

A full week of robotics during a school break, ending with a robot the learner built from nothing.

Who
7–15
Format
Full-day / week-long
Level
Intro → Intermediate
Short Burst
Online / Hybrid

Hybrid & Online

Live robotics classes over video, with a real kit shipped to the learner so they are building actual hardware at home.

Who
9–16+
Format
Live cohorts
Level
Beginner → Advanced
Term-Based
Where to go from here
For a learner

Join a competition pathway

For a school

Build a competition program

Enrolment

Start at the right level, not the easy one.

Two minutes of questions tells us whether this program fits, or whether something else in the ecosystem fits better.